Card Keywords

Immediately destroys a target.

Deals damage to a unit's left and right enemy neighbors.

Grants invulnerability to all damage.

Prevents a unit from attacking.

Restores health immediately.

Prevents cards from being played.

Gives a unit a permanent effect.

Units immediately adjacent to the target.

Updates the game state before continuing.

Removes effects from a unit.

Reduces the time a hero must spend waiting in the Fountain before being redeployed.

Heals and prevents combat damage.

Deals damage to attacking units.

Damages the tower when blocked.

Prevents ability activation and spell casting.

Prevents attacking, ability activation, and spell casting.

Adds instantly additional creep units.

Exchanges the position of two units.

Redirects enemy neighbors' attacks toward the taunting unit.